Review: Metroid Prime 3: Corruption


Halo 3 isn’t the only game that invites you to “finish the fight” this year, Metroid Prime 3: Corruption is set to close the curtains on Samus Aran’s latest masterpiece and to put an end to the Prime trilogy. Although Corruption may be the finale in the Prime Trilogy, it also begins a new era of the most accurate and satisfying control since the mouse and keyboard. Prime also gives us a glimpse of what the Wii is truly capable of graphically, and hopefully, sets a new bar for future developers to strive for.

Prime 3’s story picks up where Prime 2 left off. After ridding the planet Aether from Dark Samus, Samus, along with some rival hunters, have been called by the Galactic Federation for a meeting to discuss matters that are causing the Aurora Units to malfunction. It is initially suspected that the Space Pirates are the responsible part for causing a virus to be planted in the Aurora’s. From here on it is your mission to rid the surrounding planets of leviathans (hulking meteors infested with phazon) and to cure the Aurora units, while at the same time not letting the effects of Phazon get to your head because the Phazon has corrupted Samus as well (this is self-explanatory if you have finished Echoes). It’s also worth mentioning that Prime 3 presents itself much different than any Metroid game to date. The universe of Samus Aran has always been a lone, isolated experience. But in Corruption you encounter human/alien interaction, which has been unheard of up to now. Right from the start, players will find themselves interacting with soldiers, exploring a bustling spaceship, and fighting Space Pirates along side other soldiers and hunters. A welcomed addition is the use of quality voice actors, along side the standard text.


The major attribute to Prime 3 that sets it apart from its prequels, and for any other FPS/FPA title to date, is its unique and satisfying control scheme. The Wiimote acts as a virtual mouse and is used for aiming and shooting, jumping, visor and menu access. The nun chuck allows you to turn, morph into ball mode, and lock on to targets. The controls in Prime 3 are tight and they work very well and compliment the gameplay perfectly. There are tons of battles with the space pirates that are intense and require skill and ingenuity to survive. Boss battles will also prove to be a challenge to even the most veteran Chozo warriors. It also helps that the planets are divided up into smaller regions, as opposed to one hulking map. This helps players in the clarity of their objectives and what it is they are supposed to hunt for next. The amount of puzzles is also overwhelming and very cleverly designed; there are well integrated to the environment, and solving every puzzle or an obstacle will make a perfect sense and how the player derived the solution to solve the puzzle.


Metroid is the front-runner in graphics for the Wii hands-down. Prime 3 needs to be played by anyone who owns a Wii, just so there is a general consensus that this is what all games on Wii should strive to look like. Prime 3 has been given a major facelift, with enhancements such as bloom lighting and wonderful particle effects that are incorporated perfectly with a strong artistic foundation. The worlds in Prime 3 are vibrant locales, each with it’s own ecological, biological, and mechanical aspects. The music in Prime will instantly corrupt any player into the embrace of moody and atmospheric backdrops, while also offering something familiar to Metroid fans in some updated renditions from games past. The music in Prime 3 can be eerie at times, make you believe you are trespassing in ancient lands through powerful chanting, and it can reeve you up for epic and chaotic battles for life and death. The game also offers plenty of stuff to do outside the main story such completing the logbook (and that’s no easy task), and collecting all the items and the upgrades that situated to make your progress in the game much easier.

Prime 3 also has a system quite reminiscent of Xbox 360 game achievements. Players will get medals when certain enemies are killed or items are scanned. These medals can be used to buy concept art, music, and the ability to take and send screen shots during game play to other players.


It is quite safe to say that Wii has an official flagship title that was built from the ground up to take advantage of the Wii’s control scheme and graphical capabilities. Prime also shows how to make an FPS for the Wii that actually works and replaces the archaic analog stick control setup. Metroid also instills confidence in what is left of their hardcore audience, proving that Nintendo remembers who brought them their initial success. Metroid Prime 3: Corruption is a must have title for Wii owners.

Overall Score

9.5 out of 10


6 responses to this post.

  1. Posted by Missy-TheOrginal on October 6, 2007 at 3:15 am

    Off the topic a bit, I noticed your writing has improved alot after posting that you took a writing workshop. Seriously! I guess all those assignments did pay off 😛 Keep it up!

    I’ll check the game out.


  2. I know for sure that this one hell of game! I enjoyed it at my friends place! They know they have to keep the Metroid franchise at a high level because of expectations!


  3. I played the game just for the pull-twist-‘n-snap sensation when opening doors! 🙂


  4. @Missy

    Well thank you. My friends who visit my blog regularly told me that I do a good job at reviews than “normal blogging”. I guess I’m a critic at heart LOL 😀

    Yes, make sure to check it out…it’s action packed and really fun to play.


    Glad you see it that way. It sure helped during “I want to play Bioshock” period. The game was a great alternative but yet, I still wanna play Bioshock.


    LOOL you liked the game just for that? I, on the other hand, loved the environmental puzzles. Alyssa and Bryyo are one of my favorite plants in the game…and the morph ball too.


  5. I have heard that this is one of the greatest games ever and now I have it. But I have no wii. 😦


  6. @A Guy With No Name

    It’s really that great. And I understand what are you saying, getting a Wii these days take a lot of work and patience. Now, with Brawl and Wii Fit on the radar, getting one will be quite hard.


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