- Genre: Survival Horror
- Developer: Double Helix Games
- Publisher: Konami
- Platform: Xbox 360 (Version Tested) – Playstation 3
- Rating: M (For Mature)
Visiting the foggy town of Silent Hill, despite being the epitome of a living Hell, has always been a gaming pilgrimage that survival horror enthusiasts adore to the heart. For them (me included), Silent Hill games aren’t just games that aim to scare the hell out of people; it’s more than that. Each installment explores the darkest abyss of human emotions such as guilt, redemption, and atonement. Thus, we can easily marvel the varied topics that Silent Hill fans tend to share and contribute in gaming forums about the different symbolism and manifestations within the game. With the new inexperienced, American-based developer Double Helix taking charge of the 5th console installment, it is expected to report that there’s fear among Silent Hill fans as they are expecting a different formula that might ruin the series for them. After finishing the game yesterday and unlocking all the endings, I can confirm that the atmosphere remains true to the world Silent Hill, but the gaming mechanics, unfortunately, are far from perfection.
Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd’s Glen and eventually through the hauntingly empty streets of Silent Hill. Building upon the series’ trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience introducing new monsters and weapons with a returning favorite of Pyramid Head (dubbed as Bogyman in this installment).
The most significant change comes in the character movement and combat controls; playing as Alex Sheperd (a veteran solider) you’re given abilities far outshining those of previous SH protagonists. This may be a sticking point for fans of the series’ previous, more helpless heroes, but putting a more combat capable character at the forefront feels like a positive evolutionary step for the series. Unfortunately however, that doesn’t seem the case. The game suffers from an atrocious low frame rate and unpolished combat mechanics that might entirely put you off and never touch the game once again. Other than that, the so called revolutionary “combat mechanics” will get old very quick as you will only dodge, attack, defend, and attack until the end of the game; you will certainly grow tried quickly. Thankfully, the camera, now far more in the player’s control, doesn’t aggravate these situations.
Puzzle solving, fortunately, is well implemented but less challenging. Most of them will require you to do simple puzzle mini-games such as sliding panels and rearranging wires and so forth. There are some obstacles that require you to decipher some messages collected in your journal, but in all honestly, there were quite easy and uninspired. Later half of the game will see you navigating a series of symbols and it is up to you to understand their meaning; it is appealing but slightly feels outdated.
When it comes to story and characters development, the game falls into a mixed ground. The premise of the story feels like a Silent Hill game with a mind-melting tale that will leave you hanging in there through the murky moments. In fact, for the first time ever with a Silent Hill title, I completed the campaign with a full understanding of what just transpired in the cursed town. And that’s my main problem with the story: Silent Hill games are deep and usually don’t follow Hollywood’s presentation of horror and thriller movies; there’s always some aspect that lingers afterward, and it is up to the gamer’s imagination and understating to fill that void with creative solutions. The good news is that the game gradually uncovers the twists and turns with each progression of the game’s twelve chapters, which thankfully will leave you coming back for more even if it means struggling with the game’s horrendous mechanics. However, since you will probably come to a full understanding of the story before the end of the game, the endings (all five of them) feel less rewarding and somewhat silly.
The presentation and the atmosphere is present in full blossom, but for some reason, it doesn’t feel the HD Silent Hill we have been asking for, and the reason is that the previous offerings of Silent Hill are considered technical marvels that pushed the PSX and PS2 to the fullest. For example, the characters design in Silent Hill 2 and 3 are much polished and detailed than Homecoming, but thankfully, the monsters and bosses remain as horrifying as ever, with few memorable ones that are bound to chase you in your dreams. The audio and the soundtrack still one of the most pivotal aspects of the game, with Akira Yamaoka returns as the main composer. The themes are memorable and daunting, which compliments the fear-inducing sound effects. In short, the music is a manifestation of dark magic and horror, which should gain the thumb-ups of Silent Hill fans even if they were a little shaky regarding the overall experience.
If you can cope with the atrocious and the slightly broken game mechanics, Homecoming will certainly provide you the fearful tour of Silent Hill that you have been asking for the last three years or so. The story is polished but forgetful, the presentation is beautiful but incomplete, and the overall experience will always leave you wanting for more, for good or for worse. The new developer Double Helix has stayed true to the series’ foundation while also taking steps in a brave new direction, but unfortunately, they failed to implement their vision perfectly. Regardless, the game deserves at least a single playthrough for those who are craving for a High-Def survival horror, because the game doesn’t disappoint from that aspect.
8.0 out of 10
Woot! Congratulations to Colorado (my State) for having the lowest percentage of obesity in all of the States in America, and thus becoming the leanest State comparing to the others. I can substantiate with the provided map and with CalorieLab‘s findings that a huge percentage of people in Colorado are health freaks, especially in Boulder and Colorado Springs. The students in my university are certainly in top shape, and attending the gym is almost a required schedule in their academic life. I won’t deny the fact that witnessing those athletic youths (whether they were men or women) had certainly motivated me to get into shape and I’m glad to confess that I actually lost tons of weight comparing to the late years of high school in Kuwait. The determination is certainly awe-inspiring.
Good job Coloradoans! Keep up the good work-out!
Another weekend, another show-off. Since my Eid sucked ass, I decided to indulge myself with some purchases (and the idea that I have a limitless credit card access), so I bought some stuff that are bound to elevate my heart from the Eid blues. I wouldn’t lie to you, that actually worked and I feel much better thank you very much. Of course, it really helped that your family didn’t forget about you and the fact they transfer some dough to your bank account as an Eid surprise, or an Eideyah if you prefer. So, here goes:
- iPod Nano (8GB): Even though my iPod Touch serves me very well in the time of need, I always felt the need for a smaller MP3 player, and I thought the new iPod Nano would fill that void quite perfectly. Initially, I wanted to pick up a funkier color (i.e. orange, yellow, green) but the silver was the one that resonated with my senses strongly; it looked sleek, sexy, and cool. Plus, now that I have Nano, I can finally get the Nano + Nike Sport Kit.
- Men’s Health Magazine: Now that’s Ramadan is over, I can finally quit slacking off and hit the gym once again. And in order to get motivated, a Men’s Health magazine would do just that, but with Gerard Butler‘s excessive manliness and chiseled body on the cover, it seems I got intimated than motivated.
- Edge Magazine: Another great issue with great articles. The Heavy Rain article looks promising and appealing, and the special report of “How Nintendo fell out of love with the hardcore gamers” should provide an interesting read.
- Silent Hill 5: Homecoming: I’ve always been a huge fan of Silent Hill games, and I still am. With the American based ‘s “Double Helix” taken charger of developing the game instead of the original Japanese team, I was tempted, and hopefully the new direction of the game won’t fail my expectations or ruin the series for me. Expect a review anytime soon.
- Tomb Raider Legends (Used): I missed this game when it released on the PS2 two years ago, and now, I wanted to play it before I move to the much improved Anniversary, and gets my hype up for the new iteration of the series. The game cost me a measly $15. It should be good.
- Xbox360 Play & Charge: Now, that’s a purchase I won’t regret investing my money in. For the last month, the Xbox360 controller has been draining my supply of batteries, and this device should put an end to that.
- Post Office (Charles Bukowski): Fellow blogger Purg published an inviting review regarding this novel last summer and I’ve been keening on purchasing one for quite some time now, but I’ve always put if off for unapparent reason. With a new bargain price tag placed on the novel, I couldn’t resist and I had to buy one. I’ll probably read if after I’m done with City of Ember by Jeanne DuPrau.
- Genre: Historical Drama
- Starring: Kira Knightley – Ralph Fiennes – Hayley Atwell – Dominic Cooper
- Screenplay: Jeffrey Hatcher (based on a biography written by Amanda Foreman)
- Director: Saul Dibb
Those who loved or hated the biographical film Marie Antoinette will certainly find a compromising ground in The Duchess. Based on the life of the 18th-century English aristocrat Georgiana Cavendish, Duchess of Devonshire (where many historians parallel her life with Princess Diana of Wales), the film remains an exquisite exhibit of women’s testament and of course, flawless sense of aristocratic fashion. With big stars such as the lovely Kira Knightley and the veteran Ralph Fiennes, the film is destined to draw a respectable group of movie enthusiasts and historians alike, but is the final picture as faultless as the sense of fashion, or intolerable as the cold marriage relationship that was portrayed?
Based on Amanda Foreman’s bestselling biography, The Duchess tracks the life of Georgiana Cavendish, Duchess of Devonshire; she was ravishing, glamorous and adored by an entire country. Determined to be a player in the wider affairs of the world, she proved that she could out-gamble, out-drink and outwit most of the aristocratic men who surrounded her. But even as her power and popularity grew, she was haunted by the fact that the only man in England who didn’t seem to adore her was her very own husband, the Duke, as she couldn’t births a male heir to him. As their relationships grew troubled, a series of resulting controversies and convoluted liaisons would leave all of London talking.
The film definitely gets a high nod for its gorgeous depiction of 18th century England that was glorious with hair feathers and hats, colorful dresses with intricate designs, and tasty wines and addictive gambling. Indeed, the costumes and stage design definitely deserves the Oscar buzz it’s been greeting. Of course, such shallow depiction won’t save the film from harsh critics, and thankfully, the film managed to pull some strings and notable performances that in the end saved it from mediocrity. Kira Knightley’s presentation of 18th century English aristocrat is certainly believable but there are few moments where we couldn’t even generate some sympathy toward her character. Alas, this is not to say that her depiction was off, in fact it was excellent, but perhaps witnessing her next to Ralph Fiennes might be the problem, because he certainly commanded the whole film with a certain, few amount of scenes and sentences; his movements alone can formulates the script with ease. The story, unfortunately, is slightly predictable and uninspired; I’ll be amazed if someone named the film “original” or “extraordinary”. This might have been avoided if the newcomer director Saul Dibb focused on the political life of Georgiana a little more instead of heavily focusing on her love life. We can definitely detect this sentiment when the film comes to its finish and leaving us wanting for more. Thankfully also, the soundtrack was as engaging and moving as the high point of performances administered from the role players, and that alone can be incredibly satisfying.
Incomplete biography and sagging (although mostly great) performances might not make this film a royal treat, but witnessing the chemistry and the engagement between Knightley and Fiennes can alone make up for the price of the admission ticket. The life of The Duchess of Devonshire was modestly brought to life with an excellent showcase of costumes and décor that would certainly please most fashion enthusiasts. Fans of historical drama will cherish this movie, but probably not as long as they hoped for. Regardless, the film is delightful, rich, and thankfully not as preposterous as “The Other Boleyn Girl“, and thank God for that.
The Bottom Line
It seems that the future is, indeed, now and that the inevitable War of the Machines has come to pass. Sometime in June of this year, sixty foot arachnid appeared on a derelict building near Liverpool’s Lime Street station. The mechanical spider is the work of art collaborative La Machine, who’s previous work includes the Sultan’s Elephant, which captivated London in 2006. The £1.8 million robot was commissioned for the 2008 Capital of Culture celebrations, and is being billed as the highlights of the event.
Expected to “wake up” some day, the eight-legged monstrosity will descend on your House on Thursday night and begin exploring your neighborhood the day after, ending with a “spectacular finish”. I encouraged you to arm yourselves accordingly. Now if you’ll excuse me, I’m going down into my concrete bunker.